Developed in partnership with

Recognise and respond to domestic abuse


Domestic abuse affects around 2.0 million1 people in the UK each year. But people experiencing domestic abuse often find it difficult to seek support for reasons that include fear and shame. The Domestic Abuse Training Game helps professionals develop their understanding of domestic abuse and improve their ability to recognise and respond to abuse appropriately.

People who work with the public in health, education or other public services are well-placed to recognise and respond to domestic abuse concerns. Training is essential to ensure they can recognise the signs of domestic abuse and have the skills and confidence to manage these situations effectively.

Playing the Domestic Abuse Training Game will equip staff with the knowledge and confidence to respond to domestic abuse concerns, by asking appropriate questions and offering support to individuals.


Intimate partner violence edition

Child abuse edition


Coming soon!

Elder abuse edition


Coming soon!


Developed by leading academics in intemate partner violence


Dr Parveen Ali is a Senior Lecturer at the University of Sheffield. Working in the field of gender-based violence and domestic violence and abuse for more than 15 years she has worked extensively with victims and perpetrators of domestic violence and abuse. She initiated the Sheffield University Interpersonal Violence Research Group. Dr Ali also works with health care professionals, including doctors, nurses, and allied health professionals to find ways of enhancing their preparedness to work with victims and survivors of domestic violence and abuse. She publishes regularly and serves on the editorial board of Journal of Interpersonal Violence and is an Associate Editor of Nursing Open. She has received prestigious awards such as the Mary Seacole Leadership Award and Sigma Nursing’s Emerging Nurse Researcher Award. You can find more about her work and publications here.

"I developed this board game because health care professionals and students often lack confidence about their preparedness to work with domestic violence and abuse. The topic is challenging and requires a lot of reflection and value clarification. I hope that this board game will help health care professionals and students aiming to be healthcare professionals, want to explore the complex concept of domestic violence and abuse in easy to understand and jargon free language and will help them to become effective and empathetic practitioners."

Learn to recognise & respond to Domestic Abuse


The Domestic Abuse Training Game is a useful resource for anyone who engages with service users and the public. On January 21st 2019 the UK government published the landmark Domestic Abuse Bill, intended to support victims and help pursue offenders. In Scotland, the Domestic Abuse Bill came into force in April 2019, making coercive control (a form of ongoing psychological abuse) an offense.

The Domestic Abuse Training Game can help improve responses, supporting training on all forms of domestic abuse for student and qualified professionals, such as:

  • Nurses & Midwives
  • Allied Health Professionals
  • Health Visitors
  • GPs
  • Care Providers
  • Social Workers
  • Police Officers
  • Educational Staff


Price of game:
£60.00 EXC Vat


  2 - 12 players
   45-60 minutes of play
   No facilitator required

How the game works

An engaging and informative way for groups of up to 12 people to learn. You can select the edition that best meets your needs and the game can be used as an informal activity in the workplace, or as part of more structured training or workshops.

INTIMATE PARTNER VIOLENCE EDITION: explores domestic abuse and violence between partners, including physical and emotional abuse, coercive control and sexual abuse.

CHILD ABUSE EDITION: Coming soon

ELDER ABUSE EDITION: Coming soon

Two teams of players compete to take their playing pieces to the “Safety Zone,” by providing correct answers to questions and successfully exploring scenarios involving fictional individuals.

  • Question Cards - allow players to test and build their knowledge of key issues related to domestic abuse. Questions are designed to promote discussion, and players are encouraged to talk about their answers, share ideas and learn from each other.
  • Persona Cards - information about a fictional individual and their circumstances.
  • Scenario Cards - these allow players to apply some of the knowledge they have gained during the game. Teams are asked to look at the information on a Persona Card and talk about how they might respond to scenarios involving the individual.